Saturday, January 17, 2009

Clone Wars overview, Part 2

Equipment: Lots of equipment.  In the weapons, devices and armor, nothing really stands out as a must-have, but that's not to diminish the quality of the gear; there's a lot of good stuff here.

Plenty of cool droids.  Now you can play as a midwife droid or pit droid, among others.  Basically, if you saw it in the prequels, it's in here.  Pit droid is actually a surprisingly good option to play as, since they've got pretty good stats and they are specifically said to take no penalty to carrying capacity for being small.

Starships: This chapter just covers the non-aligned ships; Republic and Separatist ships are covered in their respective chapters.  The Barloz-class freighter is an extremely affordable transport at 17.5K used (with a deck plan, to boot), and it's pretty durable (even comes with a shield generator), but it's lightly armed.  There's a wide assortment of other transports and starfighters, too.

Clone Wars Campaigns: Tips for running campaigns in the era.  Pretty good, has tips on running Order 66, how to incorporate Jedi, how to write cool villains.  There is also a section on writing "battlefield adventures"; it includes rules for making squads of troopers that act as single characters.  The biggest deal is the mass combat rules, which detail how to have gigantic battles that feature armies attacking each other.  The rules are pretty short and simple, letting you create troops and vehicle units, and telling how to run them for characters who may serve as commanders.  I may have to run a gigantic battle between the Republic and Sith just to try them out.

Galactic Gazetteer: This section details a whole lot of planets: Cato Neimoidia, Christophsis, Geonosis, Glee Anselm, Iktotch, Kalee, Kamino, Kerkoidia, Malastare, Mustafar, Muunilinst, Nelvaan, Polis Massaa, Sembla, Skako, Teth, Toydaria, and Utapau; it also discusses the "main" planets and what's happening on them in this time period.

The Jedi: A whole lot of stats, both for generic characters and specific characters.  Statted out: Anakin Skywalker, Obi-Wan Kenobi, Yoda, Mace Windu, Ahsoka Tano, Kit Fisto, Nahdar Vebb, Ki-Adi-Mundi, K'Kruhk, Plo Koon, An'ya Kuro, Aayla Secura, Saesee Tiin, and Quinlan Vos.  I have one big complaint about these stats: most of them read Jedi 7/Jedi Knight 5/Jedi Master 1, and all of them have the Force Point Recovery technique.  No originality in any of the stats, and between Anakin, Obi-Wan and Yoda, only one of them has even a single change: Anakin has one different talent, so the iconic three don't even take advantage of any of the new stuff in the book.  Wasn't the idea of making Jedi Knight a prestige class that not every character had to take it, and you could be a Knight without ever actually taking levels in it, ditto Jedi Master?

There are a few Jedi ships here; mostly iconic Jedi starfighters and different variants.  For example, with the Delta-7 Aethersprite, you also have a high-speed variant, a high-maneuver variant, and Anakin's specialized model.

The Republic: The chapter begins with a look at the organization of the Republic, including the Senate, the Supreme Court, and the Supreme Chancellor.  It then looks at the makeup of the Republic military to give an idea of how it's organized.  Then come the clones: lots of clones and clone variants.  Some of them look badass, like the blaze trooper (which has a jetpack and a flamethrower) and the clone assassin; some look silly, like the subtrooper (for underwater action).  The chapter also stats out some of the most prominent Republic military and political figures.  It then details a number of Republic droids, vehicles and starships.  Especially the latter two.  If you've seen it in any Clone Wars media anywhere, it's statted out here.

The Confederacy: Similar to the Republic chapter, it spends some time detailing the organization and military forces.  It then stats out Count Dooku, Asajj Ventress, Durge, and General Whorm Loathsom, before moving on to lots and lots and lots of droids, vehicles and starships.  I should point out that these sections include a sidebar to point out where other Republic, Separatist, etc. stuff is statted out; for example, if you're looking for Lucrehulk-class battleships, the sidebar points out you can find them on page 146 of Starships of the Galaxy.  There's more droids, vehicles and ships in this chapter than I want to count, but I will point out that Grievous' wheel bike from Episode 3 is statted out.  I always liked that bike; it was pretty popular in an old Star Wars campaign I ran.  It also includes Grievous' flagship from the new Clone Wars cartoon series, the Malevolence, and stats out its ion pulse cannon that is capable of really putting the hurt on Republic fleets.

Fringe Factions: This is pretty much the "everything else" chapter, and it's pretty short.  It stats out various characters like Chewbacca, Boba Fett, and flamboyant stereotype Ziro the Hutt.  It also stats out a few vehicles and ships, as well as two creatures.  Lastly, the book includes a giant appendix that indexes all the characters, droids, vehicles and starships by Challenge Level.

8 comments:

Twaffle said...

Whorm Loathsom? That's really supposed to be somebody's name?

When I objectively look at the Clone Wars, I have to note that the conflict was entirely instigated by the Republic. Considering the following course of events, it's clear that the Republic was responsible every step of the way for the escalation of violence.

1. Jedi Knight Obi-Wan Kenobi spies on a factory in the the Outer Rim and is arrested by the locals on the charge of espionage.
2. Jedi Knight Anakin Skywalker and Republic Senator Padme Amidala, along with a pair of droids, break into the factory to rescue Obi-Wan Kenobi, murdering numerous unarmed workers, killing local security guards that try to detain them, chopping up expensive machinery with lightsabers, and directly interfering with and interrupting manufacturing processes.
3. Eventually, Senator Amidala and Jedi Skywalker are pacified and arrested.
4. The locals hold a trial for the three invaders and find them guilty, sentencing them to death.
5. During the execution, an army of Jedi attacks the locals.
6. After many deaths, the locals manage to surround the Jedi army, and mercifully give them a chance to surrender peacefully. The Jedi refuse.
7. A secret army of clone troopers obtained for the Republic by the Jedi descends on the planet, freeing all the Jedi criminals and mowing down all opposition.
8. The locals are forced to descend deep under the planet's surface to survive, while their clients are forced to retreat aboard mostly unarmed freight vessels, many of which are mercilessly shot down by the Republic.
9. The escaped clients who witnessed the brutal Republic attack on the planet go on to form a Confederacy of Independent Star Systems to oppose such reckless brutality and disregard for justice.

Heck, I'd join the Confederacy.

Twaffle said...

Oh, I should also note that, according to the books, before descending on the execution arena the secret Republic clone army--unprovoked--destroyed all the local Geonosian air defense hives.

Benton said...

Whorm Loathsom is the name of the Kerkoiden Separatist commander at the start of the Clone Wars movie, the one with the bad Scottish accent. Subtlety is the least of that movie's problems.

The book actually does contain tips about how to run a Separatist campaign, both if your players are evil, or if they're not, but they think the Republic is corrupt. It also gets into a lot of the reasons why planets might secede from the Republic, which is pretty interesting. I'm planning to import some of this stuff to the KOTOR campaign to explain why some planets join the Sith.

Benton said...

Oh, and as for your reasons why the Republic was responsible for the Clone Wars: a whole lot of people know Dooku used to be a Jedi, and they're convinced the Jedi started this war for their own ends. The Sith are believed to be a historical footnote at this point, so the argument that "Dooku is a Sith, of course he's evil" doesn't hold any weight. This is why the public believes, with good reason, that the Jedi tried to take over the Republic and assassinate Palpatine after the Empire is formed.

Merin said...

Throw this into Firefly terms -

The Republic is the Alliance, the Confederacy are the Independents.

Sorta.

Heck, I don't even think the Trade Federation was that wrong to do the trade embargo on Naboo in the first place in Episode One.

Twaffle said...
This comment has been removed by the author.
Twaffle said...

Would you say their brocade was perfectly regal?

Benton said...

I will make it regal.